The Animator's Eye: Adding Life to Animation with Timing, Layout, Design, Color and Sound [Paperback] Author: Francis Glebas | Language: English | ISBN:
0240817249 | Format: PDF, EPUB
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Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.
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- Paperback: 304 pages
- Publisher: Focal Press; 1 edition (September 24, 2012)
- Language: English
- ISBN-10: 0240817249
- ISBN-13: 978-0240817248
- Product Dimensions: 8.4 x 10.8 x 0.9 inches
- Shipping Weight: 2.3 pounds (View shipping rates and policies)
First off, you have to love the flip-book on the edge of the pages of The Animator's Eye. It works just like film but breaks it down. This book, the author Francis Glebas and his characters Iggy and Scared Bunny are a lot of fun, but don't let that fool you, this book is filled with a mass of serious information. When it comes right down to it, animation in the form of storytelling covers a huge amount of stuff just to get it get it done - and even more to make it "moving" and fun. This book gets "it". Even though a person could dig into any these areas for more info, the author gets what is takes to get started in animation and covers what is helpful to advance a career.
I'm coming from a background of drawing illustration skills that transitioned to graphic arts on a computer. I also have interests in photography and video. Not being wholly advanced in the animation world, I can only guess what level of experience would find interest in this book. Yet, given the range of information from drawing, to movement, to gestures, to color, to storytelling, to sound, to lip sync, to organization, to structure, to production, just to mention some of what Glebas covers, I think even the very advanced animator would find something to improve upon. For the beginner this should be a must. This book takes me back to some my earliest drawing classes and reinforces some of their very best principles in a more compelling and informative way, like the use of balance and weight to give life to mere lines. The author shows you how to create three dimensional characters with the illusion of life-like movement so as to avoid what he refers to as "zombies".
I like the way he builds from simple basics to get a character and story across. I love the emotional wheel.
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